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Professional Work
Hangtime (2023)
Hangtime is a time based cooperative mobile game that connects between local phones. Players use peer to peer technology to connect mobile devices while shouting commands and callouts to other players live creating an energetic experience.
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My personal contributions included designing engaging gameplay mechanics, producing assets, and facilitating intuitive player interactions. This work highlights my skills in mobile networking, cooperative game design, and creating dynamic social experiences in games.


Other Projects
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